Apple CEO Steve Jobs took the stage today at WWDC and announced a new cloud-based service that does a multiple of things, including changing the music industry.
Life in an iCloud -Technology Moving at the Speed of Real-Time
Bikes X Art -Shepard Fairey’s Agency Collaborates Again with Trek This time for Team RadioShack
The Art of Transportation is something we often refer to when it comes to one of the significant changes in how a new generation is re-thinking aspects of their lifestyles. In this case, the upcoming Madone 6.9 SSL combines traditional RadioShack iconic colors and Fairey’s iconic messaging.
SkullCandy Buys Astro Gaming for $10.8 Million While Also Disclosing Net Loss of $9.7 Million Last Year -Go Figure
Gaming Round-up: The Guild’s Felicia Day at SXSW; Vimeo’s HTML5; Rovi’s Open Metadata; Youth Educational Advantages Via Video Games
User-generated content continues to change the landscape of entertainment and branding strategies in youth culture. Here’s a round-up of latest innovations.
SkullCandy Raises $125 Million for IPO; Goes Under Nasdaq Symbol SKUL
Designer headphones continue to lead youth culture trends when it comes to wearable technologies. SkullCandy going public proves it.
Top Cell Phones and Smart Phones in Youth Culture -How the Growth and Change in the Marketplace Makes Creating a Mobile Strategy Vital for Brands
Fresh data from Label Networks’ upcoming Fall Youth Culture Study 2010 reveals why brands and retailers need to have a mobile phone strategy in the works.
What Electronic Device Can You Not Live Without?” -Differences among 13-30-year-olds Indicate Big Changes on the Horizon
More important than ever before is knowing key electronics among youth culture as spending patterns have shifted towards electronics as a major component to personal style, communication, and entertainment.