Category: Video Gaming

Shepard Fairey for MOCATV Talks Logos, Art X Business, Getting Lost Down YouTube Rabbit Hole

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MOCAtv from the Museum of Contemporary Art, Los Angeles, continues to pump-out creative video vignettes featuring unique angles on topics discussed among leading-edge artists for the some time now. Their latest features Shepard Fairey as he discusses in less than 2 and a half minutes, how he was inspired by an old-school Bell Logo marketing […]

Label Networks’ New Youth Study Reveals “Recession Generation” Sparks DIY Subcultures with New Industries, Brands, Influences, Market Trends

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Now Available! Label Networks’ 13th Annual Spring Youth Culture Study! Label Networks’ 13th Annual Spring Youth Culture Study reveals new consumer insights from 13-25-year-olds across the United States—the “Recession Generation”–that’s sparking new DIY subcultures, brands, industries, and market trends in spending patterns, social networking, fashion, footwear, technology, music, sports, entertainment, and more. Youth culture in […]

The Future Consumers Report: Mobile Phones, Spending Patterns, Electronics, Technology—Why Youth Culture is Leading the Charge

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The Digital Lifestyle With the Consumer Electronics Show (CES) going on now, from January 8-11, 2013 in Las Vegas, for our first Future Consumers Report for 2013, we take a deeper look at our data for where things are headed in electronics, mobile devices, technology, and spending patterns and how this future generation is influencing […]

Best of 2012! Label Networks Presents the Top 10 Profile Reports on Global Youth Culture

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Happy Holidays! As we take a look back at 2012, we’ve combed through the most popular Profile Reports that readers and subscribers gravitated to the most. Profile Reports keep industry leaders in youth culture up to speed with a variety of timely topics, insights, data, street photography, analysis, and future forecasting. This is where we […]

Uniqlo’s Grasp of New Media Re-Molds Concept of Fashion Marketing—Latest Invention, Smartphone Alarm App That Reflects the Weather

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As odd as it may seem, fast-fashion giant Fast Retailing’s Uniqlo from Japan continues to push digital and new media boundaries that have changed the concept of fashion marketing. From cool screensavers, to their “Lucky Counter” utilizing Twitter to achieve hype and discounted prices, to a clear favorite, the 88 Colors campaign that, like their […]

More Star Wars as Part of Lucasfilm Sale to Disney for $4.05 Billion

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  In a massive deal announced today, October 30, 2012, Lucasfilm Ltd. has been sold to Disney for $4.05 billion. In addition, plans were announced for a 7th “Star Wars” called predictably, “Episode 7,” due for release in 2015, and plans for an Episode 8 and 9 in the years following. George Lucas said, “It’s […]

New Trends in Youth Culture’s Digital Lifestyle, Plus Top Preferred Electronics and How This Effects Spending, Communication, Wearable Fashion

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Youth culture today is generationally at ease with computers, touchscreens, smart phones, video cameras, social networks, and gaming platforms.  They are so entrenched in internet technology and new ways of social engagement, that they have a different thought process toward fashion, music, sports, spending, and communication patterns. Interestingly, while there’s significant hype on Apple’s iPad […]

Coke’s Dancing Vending Machine Connects with Dance Dance Revolution Generation

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Vending machines have a different meaning in many Asian countries than they do here in the United States, often taking on the tasks of supplying far more than basic drinks and fast food needs. But the influences from Japan’s vending machine culture in particular has made its way into cool collaborations in the States in many […]

Fall Youth Culture Study Reveals New Spending Patterns, Inspired DIY Trends and Market Opportunities, Plus Sustainability Trends, Fashion, Sneaker Culture, Action Sports, More

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Fresh research and analysis released today from Label Networks’ 13th Fall Youth Culture Study reveals where shifts in the youth marketplace and various declines have also created new opportunities across a range of industries, such as fashion, technology, sports, electronics, music, entertainment, non-profits, sustainability issues, among others, based on new consumer insights among 13-25-year-olds across […]

Video Gaming Round-up: The Art of Video Games; Rise of Mobile Phone Gaming; Games for Change Winners; The Guild Season 6 Launch with Cewebrity Felicia Day

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The Art of Video Games Exhibition launches on a 10-city nationwide tour this month of October and ending in January, 2013. The exhibition is one of the most comprehensive video gaming shows ever created, featuring 40 years of the evolution of video games as an artistic medium. The show, which started at the Smithsonian in […]