Happy Holidays! As we take a look back at 2012, we’ve combed through the most popular Profile Reports that readers and subscribers gravitated to the most. Profile Reports keep industry leaders in youth culture up to speed with a variety of timely topics, insights, data, street photography, analysis, and future forecasting. This is where we […]
Coke’s Dancing Vending Machine Connects with Dance Dance Revolution Generation
Vending machines have a different meaning in many Asian countries than they do here in the United States, often taking on the tasks of supplying far more than basic drinks and fast food needs. But the influences from Japan’s vending machine culture in particular has made its way into cool collaborations in the States in many […]
Journey, Video Game of the Year, Likened to Pixar Film, Musical Concert, Art, and Changes the Game of Gaming
PS3’s latest downloadable game created by developers thatgamecompany, creators of flow and Flower, have created an online game called Journey that’s absolutely stunning critics and creating a buzz not heard in video gaming in years. It’s a minimalist game, no talking allowed although it’s an MMORPG game, forcing players to communicate in other unique ways. […]
Fall Youth Culture Study Reveals Economy Has Taken Its Toll, Yet Inspired Creative DIY Trends and Market Opportunitie-Advertising, Marketing, Fashion, and More
Skateboard Culture’s Public Domaine Show in Paris at La Gaite Lyrique Brings Art, Video, Pros, Music, Lifestyle to the City
With a series of events and exhibitions, the relatively new space La Gaite Lyrique is bringing global skate culture to the forefront in Europe.
E3 Expo Highlights New Video Games, Enhanced Platforms, Into the Pixel Art Show, and History Museum
Video Gaming’s largest Expo attracted scores of industry players and fans, packing the halls of the LA Convention Center to be first to demo latest releases.
SkullCandy Buys Astro Gaming for $10.8 Million While Also Disclosing Net Loss of $9.7 Million Last Year -Go Figure
Gaming Round-up: The Guild’s Felicia Day at SXSW; Vimeo’s HTML5; Rovi’s Open Metadata; Youth Educational Advantages Via Video Games
User-generated content continues to change the landscape of entertainment and branding strategies in youth culture. Here’s a round-up of latest innovations.